Text & GLSL code generated by @openai's GPT-3, based on pairings of in:verse text and compiled shaders.
View the prompts here, and see source for the generated GLSL and notes on any modifications made.
replaced 3 commas with arthmetic operators and removed bracket at the end : vec3(sin(((0.30834040441550314 * degrees(((x * y) + cos(t))))),fract(sin(((0.30834040441550314 * degrees(((x * y) + cos(t)))))))),sin(((0.30834040441550314 * degrees(((x * y) + cos(t))))),fract(sin(((0.30834040441550314 * degrees(((x * y) + cos(t))))))))))
vec3(sin(((0.30834040441550314 * degrees(((x * y) + cos(t)))))+fract(sin(((0.30834040441550314 * degrees(((x * y) + cos(t))))))))/sin(((0.30834040441550314 * degrees(((x * y) + cos(t)))))/fract(sin(((0.30834040441550314 * degrees(((x * y) + cos(t)))))))))
every time I talk to you,
someone must lose a child
to the seeds of
dispersal from
your mouth